Tuesday, 22 March 2016

HA14 Task 8 – Production

I did come across one huge obstacle when making my models bones move, which was when i moved the bones they would also automatically rotate which i fixed by adding a control controller which fixed by problem by being parented to hold the bones in place from rotating if i wanted it to.

Walking 3D Animation:







Spinning 3D Animation:







Running 3D Animation:






Lunge 3D Animation:







Jumping 3D Animation:











HA14 Task 9 - Presentation













HA14 Task 10 - Evaluation


I took the comments from my first animation upload into account and updated the rest with moving arms.

Overall i found creating the animations easy enough, i found the hardiest part of this entire project was putting the model together which became a hassle with the issue i ran into with the bones rotating automatically. I fixed this, but was an inconvenience other than that i found this project quite simply and easy to manage.



Cow Rig


Bat Rig


Digger Articulation